Troop healing
InfirmaryWork out the resources and time to heal wounded troops, and split them into batches that alliance help clears for free.
T10
Your total Healing Speed bonus. Healing time is divided by 1 + this bonus.
Pick your Embassy level, or type the helps you receive and the seconds each one removes.
10,000
1d 17h 40m
Bread
2,790,000
Wood
2,090,000
Stone
490,000
Iron
100,000
With 30 helps, 1d 16h 51m 30s is still left to speed up.
T10 · Apex Infantry194 per batch
52
1,560
- ×51
194 T10 · Apex Infantry
- ×1
106 T10 · Apex Infantry
Slowest troops go first. Start each batch, ask for help, and start the next once it finishes.
About this calculator
Wounded troops cost resources and infirmary time to bring back. This calculator adds up Bread, Wood, Stone, and Iron for every tier you enter and shows how long the healing takes with your Healing Speed bonus.
Each healing can receive alliance help, and every help removes a set number of seconds based on your Embassy. Split the wounded into batches that the helps finish completely, and you heal without spending speedups.
Tiers go from T1 to T10. Values are checked before publishing, but live events and buffs can still change what you see in game.
Quick tips
- Read your Healing Speed from the infirmary screen, not from a single research line.
- Your Embassy level sets both how many helps you get and how much time each one removes.
- Small batches only pay off when allies are online to help, so plan them for your alliance's active hours.